Storytelling seems to underlie all media. Video production, music composition, writing. Whether for a bland, fact-based documentary or an animated cartoon, all these artistic tasks involve a process of storytelling. We must create the optimal experience for storytelling through software, remembering even this process of building software is one of storytelling. We know the resolution, the creation of a software that best facilitates storytelling. Working toward that goal, we should consider all we do, even these very words, as key to success. If we begin building with the focus on storytelling through written language, we can later add elements to handle specifics such as audio and video meanwhile providing an encompassing base capable of dealing with every conflict.
Blender is a 3D design software with a built-in video editor and a powerful compositor, among other relatively hidden gems. The advantage of these tools in a 3D design app might not be obvious to some but it saves from having to learn workflows of multiple apps. Once a user is comfortable with Blender's basic workflow and key commands, it's much easier to learn other parts of the software. Rather than exporting rendered videos to edit in another software, they can use the workflow they're already familiar with to edit within Blender. To be forthright, Blender has a steep learning curve. It takes time to get acquainted with it. The reward being increased productivity through familiarity with an intuitive and fast workflow. Once that time is taken, the same workflow can be applied to other aspects of design like video editing and compositing. What we want is a workflow that's far easier to learn than Blender's. Notepad for Windows provides our base experience. An